Platforms
Apple II, Commodore 64, DOS, Epoch Game Pocket Computer, FM-7, MSX, PC-6001, PC-8000, PC-88, Sharp MZ-80B/2000/2500, Sharp X1, SG-1000, TRS-80 CoCo
Developed by
Thinking Rabbit
Published by
Thinking Rabbit
Released
Dec, 1982
Genre
Puzzle
Perspective
Top-down
Interface
Direct Control
Visual
Fixed / Flip-screen, Isometric
Description
Soko-Ban is a classic puzzle game, the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
From Mobygames.com. Original Entry